LUKE KRATSIOS

BLENDER-OMNIVERSE EXTENSION

Official Nvidia-Blender Extension: find it here

The Blender Omniverse Extension is a Blender plugin designed to allow for seamless transfer/conversion of object and scene data from Blender native formats to those supported by the USD (Universal Scene Description) file format. This includes: mesh/particle system/material reformatting, texture baking, animation baking, scene optimization, and much more.

ROLE: OMNIVERSE EXTENSION ENGINEER AND USER INTERFACE DESIGNER

Developed software for remote automated optimization of high poly meshes

⋅ Proposed and integrated features for Blender-Omniverse Extension

⋅ Created Blender-Omniverse plug-in for user interface of developed features

⋅ Collaborated with multiple international teams to successfully bridge mutual Interests

⋅ Utilized Git for version control, code reviews, and joint project development

FULL EXTENSION

OMNIVERSE PANEL

SCENE OPTIMIZER